Minesweeper

Left‑click to reveal. Right‑click to flag a suspected mine.

Mines Left: 0
Time: 0s

Tip: First click is safe. Clear all non‑mine cells to win.

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How to Play Minesweeper

Objective

Reveal every safe cell on the board without clicking a mine. Use number hints to deduce where mines are hidden.

Controls

  • Left click: Reveal a cell. Numbers show adjacent mines (0–8).
  • Right click: Flag/unflag a suspected mine. On mobile, long‑press to flag.
  • New Game: Start a fresh board. First click is always safe.
  • Difficulty: Switch between Beginner (9×9 • 10), Normal (12×12 • 20), Advanced (16×16 • 40).

Tips

  • Start from open areas; zeros expand automatically to reveal neighbors.
  • A “1” next to a single unrevealed cell often indicates a mine there — flag it.
  • Use numbers to form safe deductions before revealing risky cells.

Win/Lose

  • Win: All non‑mine cells are revealed.
  • Lose: Revealing a mine ends the game and shows all mines.

The Click of Doom

You know the feeling. You have a 50/50 shot. Two tiles left. One is safe; the other is a mine. You hold your breath, your finger hovers over the mouse button, and you realize this isn't just a game about logic—it's a game about nerves.

Minesweeper is the original survival horror game. It looks boring—just a bunch of grey squares—but the tension is real. One mistake, one slip of the finger, and BOOM. Game over. Back to square one.

More Than Just Guessing (We Promise)

New players think it’s luck. Veterans know it’s math. Here’s how to stop blowing up:

  • The "1-2-1" Pattern: If you see a 1, a 2, and a 1 in a row against a wall of unrevealed tiles, the mines are always under the 1s. The tile under the 2 is safe. It’s magic.
  • The Chord: If a '1' is touching a flag, click the '1' with both mouse buttons (or just click the number). It auto-clears the neighbors. It feels incredibly cool, like you’re hacking the mainframe in a 90s movie.
  • Start in the Middle: Don't be shy. The corners are traps. Click dead center to open up the board.

A Trip Down Memory Lane

For millions of us, Minesweeper was the game we played when the internet was down (or when we were supposed to be working in Excel). It taught an entire generation how to use a mouse properly. Right-click to flag, left-click to sweep. It’s a piece of digital history that still holds up because the core loop is perfect: Problem. Solution. Reward. Repeat.

Why We Flag

Ever notice how satisfying it is to place a flag? It's not just about marking a bomb. It's about asserting control. In a game where one wrong click kills you, putting down a flag is your way of saying, "I see you, and I own you."

It turns fear into confidence. You aren't just surviving the minefield anymore; you are mapping it. You are the boss of the grid.

The "Safe" First Click

Here is a behind-the-scenes secret: in our version (and most modern ones), the first click is rigged. We make sure you never hit a mine on turn one. Why? Because losing in 0.1 seconds isn't a challenge; it's just annoying.

We want you to have a fair fight. So go ahead, click wildly for that first move. We've got your back. After that... you're on your own, kid.

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